Go to Kivuto to get your free promo code
Once, you checked out your purchase, there will be a hyperlink which will direct you to the Maxon website to get the Educational License.
Insert your promo code on the left-hand side, and you will need to pay a service fee of $2.99 to get finally get your license.
Finally, In your C4D License Manager, click the refresh button on top left, and your new student licsense will be connected.
How to use Cineversity tutorial library
How to not get lost in sea of tutorials and find what you need.
2D Character AnimationToon and cel shading, Siggraph 2016 Rewind - EJ Hassenfratz
Adding C4D to your 2D Workflow with Sketch and Toon, NAB 2015 Rewind - EJ Hassenfratz
Toon FX
Optimizing Sketch and Toon Renders, Siggraph 2015 Rewind - Brandon Parvini
SXSW Gaming Titles with Cinema 4D, NAB 2016 Rewind - Jeremy Cox
Siggraph 2017 Rewind - Jeremy Cox: Improvisational C4D in Production: Euro Cup coverage on ESPN
Camopt + LMB - rotateopt + RMB - scaleopt + MMB - moveViewportframe geometry - Hframe selected object - oSettingspreferences - Cmd + EProject - Cmd + DRender - Cmd + BEssentialCommander - shift + C
If you want to roll (bank) the camera, try holding 3 on your keyboard and roll the camera with your RIGHT mousebutton, alternatively right click on the rotate icon at the top of the viewport.
the camera is key framed to a position inside another object
you didn’t add any lights and auto light is off in the render options
you have disabled rendering in the layer manager
you are looking at the alpha channel in the picture viewer
you have hidden all your objects in the render (Red dot in OM)
you have the wrong camera set as the render view
your lights have shadows enabled but are behind or inside other objects
Texturing and shading
linking of textures using Driver and Driven in shader causing an error
In polygon mode, double clicking any part of the mesh will select it and all the polygons connected to it. Alternatively you can select connected parts by selecting one polygon and doing U,W 'Select Connected'. Then you just have to right-click, choose split from the contextual menu, which creates a new polygon object containing your selection, then you have to press delete to remove those polys from the original model. Rinse and repeat for the other parts.
Activate Team Render on C4D
Turn on TeamRender Client
Get IP address of child computers
Team Render to Picture Viewer