A library of After Effects expressions to be used for sourceText property of a Text Layer.
Repetition
Repeat input string
n = 10; // number to times to repeat
value.repeat(n)
var n = 8; // number of times to repeat
s = myText = value
;
for(i=1; i<n; i++) s += myText;
s;
n = 8; // connect to a slider
s = myText = value
;
for(i=1; i<n; i++) s += "\r" + myText;
s;
Text Grid - Uniform Repetition
Explicit
var s = value; // Source text
var numColumns = 5; // Number of columns
var numRows = 10; // Number of rows
var row = s.repeat(numColumns) + "\r";
row.repeat(numRows);
Concise
(value.repeat(5) + "\r").repeat(10);
// User Input:
var numRows = 10; // Number of rows in the output
var numColumns = 22; // Number of columns in the output
var s = value; // Enter the value to be repeated in each cell
// Seed
var result = "";
var j = 0;
while (j < numRows) {
var k = 0;
while (k < numColumns) {
result += s; // Placeholder for the actual random alphanumeric generation code
k += 1;
}
result += "\r";
j += 1;
}
result
Text Grid - Multiple Line Repetition
This code splits a comma-separated string into an array, then formats it into a text block with rows and columns by repeating each item with added prefixes and suffixes.
const str = value;
const strArr = str.split(",");
const prefix = "";
const suffix = " ";
const numColumns = 5;
const numRows = 10;
let result = "";
for (let i = 0; i < numRows; i++) {
const eleIndex = i % strArr.length;
result += (prefix+strArr[eleIndex]+suffix).repeat(numColumns) + "\r";
}
result;
This code creates a string of sequential numbers between a start and end range. The numbers are arranged in rows and columns, and each number can have leading zeros and spaces after it.
//user variables
var startNum = 0;
var maxNum = 200;
var numCol = 10;
var numZero = 2;
var numSpace = 1;
var s = "";
for (var i = 1; i <= maxNum; i++) {
// add startNum
var n = startNum + i - 1;
// add zeroes
for (var j = 1; j <= numZero; j++) {
if (n < Math.pow(10, j)) s += 0
}
// add number to string
s += n;
// add spaces
for (var j = 0; j < numSpace; j++) s += ' '
// add line break
i % numCol == 0 ? s += '\n' : s
}
Text Grid - Random Letter
This function generates a grid of random letters, and the user specify the total number of letters and letters per row.
function genLetter() {
r = random(65, 90); //from a to z
return String.fromCharCode(r);
}
function randAlphabet(maxNum, col, seed) {
seedRandom(seed, true);
var s = "";
for (i = 1; i <= maxNum; i++) {
s += genLetter() + ' ';
if (i % col == 0) s += '\n'; // add line break
}
return s
}
randAlphabet(500, 25, 1)
Text Grid - Random Binary
function binary(maxNum, col, seed) {
seedRandom(seed, true);
var s = "";
for (var i = 1; i <= maxNum; i++) {
s += Math.round(random()) + ' ';
if (i % col == 0) s += '\n';
}
return s;
}
// Usage
binary(500, 25, 1);
n = 300; // connect to slider
seedRandom(seed,true);
let m = b = '';
for(i=0;i<n;i++){
seedRandom(i+seed,true);
b = Math.round(random(1)).toString()
m +=b;
}
Randomization
Random Letter
// User Input
var numOfLetters = 10; // Modify the number of letters to generate
var useSpaces = true; // Modify to include spaces between letters (true) or not (false)
var changeEveryFrame = false; // Modify if the generated letters should change every frame
// Don’t modify below this line
seedRandom(index, !changeEveryFrame);
function genLetter() {
var r = random(65, 90); // Generate a random number representing a letter (ASCII code for A to Z)
return String.fromCharCode(r); // Convert the number to the corresponding letter character
}
var result = "";
for (var i = 0; i < numOfLetters; i++) {
result += genLetter();
if (useSpaces) {
result += " "; // Add a space between letters if useSpaces is true
}
}
result;
//source: https://creativecow.net/forums/thread/random-letters-4/
// Number of rows in the output
var numRows = 1;
// Number of characters in each row of the output
var numChars = 5;
// Number of frames to hold the same random seed
var holdFrames = 5;
// Calculate the seed for randomization based on time and holdFrames
var seed = Math.floor(time / (holdFrames * thisComp.frameDuration));
seedRandom(seed, true);
var result = "";
var j = 0;
while (j < numRows) {
var k = 0;
while (k < numChars) {
var randomCharCode = Math.floor(random(65, 91)); // Generate random number representing uppercase letter in ASCII
result += String.fromCharCode(randomCharCode); // Convert random number to corresponding letter character
k += 1;
}
result += "\r"; // Add a carriage return at the end of each row
j += 1;
}
result; // Output the generated string
Random Digit
seedRandom(10,true);
Math.round(random(9));
String Manipulation
Search and replacing string instances
var searchString = /\r/g; // \r: lien break; \g: global flag
var replaceString = "newString";
value.replace(searchString, replaceString);
D = new Date(Date(0));
“” + D.getDate() + “/” + (D.getMonth()+1) + “/” + D.getFullYear()
// get year
D = new Date(Date(0));
D.getFullYear()
// get month
D = new Date(Date(0));
D.getMonth()+1
// get day
D = new Date(Date(0));
D.getDate()
Select text indexes explicitly; e.g. 1, 3, 7, 14, 22, etc.?
If you don't have a lot of numbers, then this works:
if(textIndex === 1 || textIndex ===3) {
100;
} else {
0;
}
If you do have a ton of numbers, then this works:
i = [1,3,5,7,10,11];
inArray(i);
function inArray(obj) {
b = 0;
for(i = 0; i < obj.length; i++) {
if(obj[i] === textIndex) {
b = 100;
break;
}
}
return b;
}
// getting the character count
l = thisComp.layer("your text layer").text.sourceText.length;
// getting word count
l = thisComp.layer("your text layer").text.sourceText;
wordsCount = l.split(/ ,| | \./).length;
// Matching text with regex
thisComp.layer("text").text.sourceText.toLowerCase().match(/\w+\./))
// includes() — determines whether a string contains the characters of a specified strin
var str = "Hello world, welcome to the universe.";
var n = str.includes("world");
Utility Functions
Find Number of Layers that includes string
function findLayerbyName(str) {
var n = thisComp.numLayers;
var numMattes = 0;
for (i = 1; i <= n; i++) {
thisComp.layer(i).name.includes(str) == 1 ? numMattes += 1 : 0;
}
return numMattes
}
findLayerbyName("matte")