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# Animation

## Using CHOP & motionfx

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Channel operator and manipulation: controlling information
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* Usage: sinewave node export to a property eg. object y-position, export and combine multiple values&#x20;
* Applicable with `forloop` detail and copy stamping
* Octopus tentacle blob example
  * Create a rigged tentacle
  * Use noise in CHOP to offset blob tentacles animation
  * instance the blob with copystamp to create variant

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