Formulas
Introduction
Here is a page with Cinema 4D Formulas that you can use for Formula Effectors or Fields. Formulas are primarily based on C++ syntax.
Formula Appendix, Maxon Help Guide
Basic
px,py,pz - Position
rx,ry,rz - Rotation
sx,sy,sz - Scale
u,v,w - UVW
id - Object Index
count - Object Count
falloff - Falloff weight
t - Project Time[-∞..+∞]
f - Frequency[-∞..+∞]
Conditional
?(a;b)
(3>4)?(10;20)
?(a;b)
Arguments such as mod(a;b) must be separated by a semi-colon or by squared brackets [] (then without curved brackets)
rnd(100) is the same as rnd[100] and rnd(100;234) is the same as rnd([100][234]).Mathematical Operators
Units
Logical Operators
Constants
Getting Started
Concepts
White to dark vertical
Dark to white center, vertical
Dark to white center, horizontal
Radial - White to Dark Center
Formula Library
Default/Wave
Alternating Lines

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