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Shader Dev
For Arnold Render with C++
- https://thebookofshaders.com/
- 1.Download VSC
- 2.Download Arnold SDK
- 1.
- 2.Open your Maya env file located in
~/Library/Preferences/Autodesk/maya/2020/
- 3.Insert this line at the end and save the file
MTOA_TEMPLATES_PATH = $HOME/Documents/maya/projects/arnold
AtRGB mix(AtRGB a, AtRGB b, float alpha){
return a*(1-alpha) +b *alpha;
}
Last modified 2yr ago