Maya Environment
Cam
opt + LMB - rotate
opt + RMB - scale
opt + MMB - move
Viewport
frame geometry - H
frame selected object - o
Show Attribute Editor - Ctrl + A
Settings
preferences -
Project -
Render -
Essential
Commander - Setting up Visual Studio Code for Maya
Install Python, Visual Studio Code
In VSC, install MEL - Maya Embedded Language, Maya-code, Maya-Py, Maya Code
Download latest devkit > copy devkit into dev kit folder in your Maya application folder
Modify your JSON
In Maya > Script Editor > Open ports by entering these code
To enable ports at startup create a file named userSetup.mel in the following folder:
In the userSetup.mel file add the following
/Applications/Autodesk/maya2020/devkit
Part 1: Creating and Manipulating Objects
open Script Editor to see echo MEL command
go to Help > Python reference
flags: ch,o,w,g,d,name
DAG - direct acyclic graphic: transform node>shape node > data structures
Window > Setting / Preferences > Preferences > Selection > Track Selection Order
Hotkeys
Cmd T - new python
Why
widespread
cross platform
cross-software
Troubleshooting
Modifying userSetup.mel
Mac: ~/Library/Preferences/Autodesk/maya/2020/scripts
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