Maya Environment

Cam
    opt + LMB - rotate
    opt + RMB - scale
    opt + MMB - move
    
Viewport
    frame geometry - H
    frame selected object - o
    Show Attribute Editor - Ctrl + A
Settings
    preferences - 
    Project - 
    Render -
    
Essential 
    Commander - 

Setting up Visual Studio Code for Maya

  1. Install Python, Visual Studio Code

  2. In VSC, install MEL - Maya Embedded Language, Maya-code, Maya-Py, Maya Code

  3. Download latest devkit > copy devkit into dev kit folder in your Maya application folder

  4. Modify your JSON

  5. In Maya > Script Editor > Open ports by entering these code

To enable ports at startup create a file named userSetup.mel in the following folder:

In the userSetup.mel file add the following

/Applications/Autodesk/maya2020/devkit

Part 1: Creating and Manipulating Objects

  • open Script Editor to see echo MEL command

  • go to Help > Python reference

  • flags: ch,o,w,g,d,name

  • DAG - direct acyclic graphic: transform node>shape node > data structures

  • Window > Setting / Preferences > Preferences > Selection > Track Selection Order

Hotkeys

  • Cmd T - new python

Why

  • widespread

  • cross platform

  • cross-software

Troubleshooting

Modifying userSetup.mel

Mac: ~/Library/Preferences/Autodesk/maya/2020/scripts

Last updated

Was this helpful?